The Process of Making Great Video Games
The Los Angeles Professional Chapter of ACM SIGGRAPH Presents
The Process of Making Great Video Games
Tuesday, February 8, 2005
Speakers
Carey James Chico - Executive Art Director, Pandemic Studios
Stuart Roch - Executive Producer, Shiny Entertainment
Jeff Berting - Art Director, Heavy Iron Studios
Moderator
Bijan Tehrani - Editor in Chief, Digital Journal Online
Hosted By Softimage and Alienbrain, divisions of Avid Technology
Come out to see the latest in video games and the innovative ways they are being made
Program
6:30-7:30 P.M. Social Hour
7:30-9:30 P.M. The Program
Members will be given priority entrance from 6:30-7:00 P.M.
Location
Bradley International Center
417 Charles E. Young Drive West
on the UCLA Campus in Westwood, at the intersection of
Gayley and Strathmore Avenues
The meeting will be held on the upper level in Bradley Hall. Take the elevators to "UL".
Fees/Registration
The event is free to Los Angeles ACM SIGGRAPH members
$15 for non-members. New members that sign up on site and pay the $35 annual membership fee (checks or cash only) do not have to pay the $15 fee.
For updates on this meeting go to
la.siggraph.org